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Towards inclusive digital museum innovation
The overarching aim of this project is to bring South Korea's advancements in digital technology and the digital game industry and the UK's socially engaged museum practices into dialogue with each other. The objective is to motivate museums to take actions to mitigate global challenges of digital inequality in society, improve our understanding of digital ethics regarding museum practices, and explore the potential benefits of digital gaming toward equity, diversity, and inclusion in museums (EDI). This project takes advantage of the two countries' strengths in digital innovation and their cultural and creative industries to make not only an academic contribution to the identification and development of themes and topics around digital inequality and the social responsibility of museums in the digital age but also practical contributions to museums and other collecting institutions.
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